

Need testing on Steel and oil derrick functionality.
FS19 PLATINUM EXPANSION UPDATE
Will fine toon just wanted to get this update out for some testing as I will be at work next few days. Town was put together quickly going to be some objects floating possibly. Some small changes to storages of productions and storage silos. There are three load points for each of the derricks. The trigger to load the crude from the derricks are at the refinery closes to the derrick. You will have to sell the derricks as well to remove everything from the north. Once you sell a refinery it will take halve of the pipe line. I have integrated it into its own placeable so if don’t want the pipe line you can sell it. Need this info if working asap.Īdded few visual improvements for wash plantĭirt Processer fixed placeable height issueĭon’t think you will need new save from previous 3.0 version.Ĭrude Oil Pipeline place in north of map. I have not tested the water triggers for the grain barges. Will need to start a new save for terrain changes at West Port Silo. Thank YouĪdded two port silos for offload and onload of materials Need testing to see if triggers are working. Nothing has been tested just put these together with the limited time I have.įixed Dirt Processing Plant triggers being low I will be going away for a few on vacation so wanted to get this out for the weekend. Looking to add some more models to factories and add signage to all in the next couple weeks. added new models for concrete and asphalt factory

fixed particle effects for carrot, potato, and sugar beet harvesters. You will need a NEW SAVE for the terrain changes to show for bridges !! This was a lot of work to raise the bridges, so sure there some terrain I goofed on. All terrain around the new changes need to be tested and looked at. I’m going to work toward getting all RGC productions in it own categories over the next week. Updated PDA for new Limestone Mine and changes to Dirt Mine. The excavators controls changed for FDR controls so no conflict. I have added FS Miners ec950 ec750 l350 and a60 Volvo equipment built into map. adjusted all main bridges to allow all boats to pass underneath. Hopefully can get 4.0 finalized for a official release soon. Just a reminder we are in testing for Yukon 4.0 so new saves will be likely. NEW SAVE NEEDED TO SEE NEW TREES AND TERRAIN CHANGES!!! terrain fixes around bridges to look more realistic added foliage to areas that was missing on western side of map. Long day of work so just added it in before bed. Add sell point for all bales biogas plantĭid not test the new sell point. Not needed if want to continue on old save. Few changes to terrain to fit sawmill in the highlands. NEW SAVE NEEDED FOR HOUSE FIX AND TO SEE ALL NEW TREES This is hopefully going to be the last testing version. !!!NEW SAVE NEEDED!!! MAJOR CHANGE TO TERRAIN FOR CLAY PIT With adding of the new oil production I want to test for a couple more days. New textures for dirt, sand, concrete, stream pay.

fixed limestone mine teleport spot and added in clay pit teleport added new fill types for the oil derricks. fixed steel factory textures and removed extra factory from store New Clay pit added for use of brick factory Getting ready for the platinum edition where map going to get a big overhaul for the new things to come. Yukon V5 has been updated for more testing
